Turn-based game from stone age to space age.

Infinite world

Procedurally generated, so every playthrough feels different

Epochs

The first epoch ends with Homo Erectus’ great migration into Eurasia

Exploration

In current 4x like Civ, exploration is over so soon… But with an infite world that zooms out after every epoch, we get to keep it!

Smart game design

No Snowballing, no endgame grind, no micromanagement. But exploration, resource scarcity, and a world where every turn counts.

I just started

Nothing to see here.

No animals to discover

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No fire to be conquered

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And most of all no landscape to be exploited

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I’m still working on the first epoch

Where it’s all about survival. Your units die from thirst, from hunger, or from animal encounters.

And if, only if, you manage to somehow survive, you might grow. Start a tribe. Conquer fire. Build a shelter. And learn to thrive instead of just survive.

“Yeah ok has potential.”

Some dude from the internet

Watch the latest devlog

Isn’t that a bit much for one guy

Yeah

A mixture of Spore and Civilization? I admit it’s kinda ambitious

But

It’s also fun. And I know my way around Unity and coding quite well.

But hey, I send a Newsletter every month or two, feel free to follow along!


Newsletter for Humanity Ascends


Big milestones like Steam Page online, Demo, Release

And for my friend, here’s the download link: Download

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